MaxRects Texture Packer
Pack sprites with the MaxRects algorithm — one of the best methods for minimizing wasted texture space.
Features
MaxRects Algorithm
Best-short-side-fit for minimal waste.
Shelf & Grid
Also supports shelf and grid packing.
Trim & Extrude
Trim transparent pixels, add extrusion.
Duplicate Detection
Merge identical sprites.
How It Works
Upload Sprites
Drop PNG or image files.
Choose MaxRects
Select MaxRects in algorithm options.
Export Atlas
Download packed PNG and metadata.
Why Use I Love Sprites?
MaxRects (maximum rectangles) packing places each sprite in the free rectangle that minimizes the shorter leftover side. I Love Sprites implements this for tight, efficient atlases.
Frequently Asked Questions
Common questions about maxrects texture packer.
It typically produces the tightest pack and smallest atlas.
Shelf (faster) and Grid (uniform cells) also available.
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