Images to Atlas

Upload multiple images and pack them into an optimized texture atlas.

Drag & drop your images here

Upload sprites, icons, or textures to pack them into an optimized texture atlas with metadata export.

Or click to browse

PNG, JPEG, WebP, GIF, BMP

How it works

1

Upload images

Drop or browse for sprites, icons, or textures. Batch upload supported

2

Configure packing

Choose algorithm, padding, max size, trim, and power-of-two settings

3

Export atlas

Download PNG + metadata for Unity, Godot, Phaser, PixiJS, and more

Common questions

What image formats are supported?

PNG, JPEG, WebP, GIF, and BMP. Transparency is preserved for PNGs and WebP.

How does the packing algorithm work?

Choose between Shelf, MaxRects, or Grid. MaxRects usually gives the tightest fit.

Is there a limit on image count?

No hard limit. For very large sets, enable multipack to split across multiple atlases.

Does it detect duplicate sprites?

Yes — enable alias detection to merge identical images and save atlas space.