Spritesheet to Video

Upload a sprite sheet, define the frame grid, and export an animation as MP4 or WebM.

Spritesheet to video

Upload a sprite sheet, set grid and FPS, then export MP4 or WebM.

Drop a sprite sheet here

PNG, JPEG, WebP, GIF, BMP

How It Works

1

Upload a sprite sheet

Drop in the sheet with your animation frames.

2

Configure the frame grid

Set rows, columns, offsets, margins, and FPS, then preview playback.

3

Export MP4 or WebM

Render the animation to a video file directly in your browser.

Frequently Asked Questions

MP4 (H.264) has the widest compatibility across players and platforms. WebM is a good choice for the web and typically compresses smaller at the same quality.

Video files are dramatically smaller than GIFs at the same resolution and support full color, so they are better for anything longer than a couple of seconds.

In your browser, via FFmpeg compiled to WebAssembly. The sprite sheet never leaves your machine.

MP4/H.264 has no alpha channel, so transparent regions are composited onto a solid background. If you need transparency in the destination, keep the sprite sheet format itself, or use a GIF for hard-edged 1-bit transparency.

Frame count divided by FPS — a 48-frame sheet at 12 FPS renders a 4-second clip. Loop it on the playback side (the `loop` attribute on a web video tag, or your editor's loop setting) rather than baking many repeats into the file.

Any time the destination supports video: it's a fraction of the file size, keeps full 24-bit color, and scales to longer animations. GIF only wins where video embeds don't autoplay, like GitHub READMEs.