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Texture Atlas for Godot
Pack sprites into texture atlases for Godot.

Pack sprites into texture atlases for Godot. Export with metadata that works with Godot's AtlasTexture and AnimatedSprite nodes.

Features

Godot Format

Export format for Godot's atlas system.

Efficient Packing

MaxRects or grid layout.

Multiple Sizes

Support for different max atlas dimensions.

No Server

All processing in browser.

How It Works

1

Upload Images

Drop your sprite images.

2

Set Options

Choose packing algorithm and size.

3

Export

Download atlas and Godot metadata.

Why Use I Love Sprites?

Godot supports texture atlases for efficient 2D rendering. I Love Sprites produces atlases with the correct structure and metadata for Godot 3.x and 4.x.

Frequently Asked Questions

Common questions about texture atlas for godot.

The export works with both Godot 3.x and 4.x.

Yes. Frame data can be used with AnimatedSprite.

Stay Updated

Get notified about new features and tool updates.

Start Using Texture Atlas for Godot

Create texture atlases for Godot. Pack sprites, export Godot-compatible format. Use with AtlasTexture and AnimatedSprite. No sign-up required.