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Texture Atlas for Unity
Create texture atlases optimized for Unity.

Create texture atlases optimized for Unity. Pack sprites with MaxRects, trim transparent edges, and export Unity-compatible metadata.

Features

Unity JSON

Export format compatible with Unity import.

MaxRects Packing

Efficient use of texture space.

Trim & Extrude

Trim transparent pixels, add extrusion for bleeding.

Duplicate Detection

Merge identical sprites to save space.

How It Works

1

Upload Sprites

Drop PNG or other image files.

2

Configure Packing

Set padding, trim, and max size.

3

Export for Unity

Download atlas PNG and Unity metadata.

Why Use I Love Sprites?

Unity's Sprite Editor works best with well-packed texture atlases. I Love Sprites packs your sprites efficiently and exports metadata that imports cleanly into Unity 2D projects.

Frequently Asked Questions

Common questions about texture atlas for unity.

Import the PNG and JSON; Unity can use the metadata for slicing.

Optional power-of-two sizing is available.

Stay Updated

Get notified about new features and tool updates.

Start Using Texture Atlas for Unity

Pack multiple sprites into a Unity-ready texture atlas. MaxRects packing, trim, duplicate detection. Export Unity JSON format. No sign-up required.